
Drone Attack Survival: When the Air-Raid Alert Sounds, Can You Make It Underground?
▶ PLAY FREE NOWNo download · Phone or PC · 3–5 minutes per run · 10 languagesSongdo: The Drones Are Coming is a free choice-based drone attack survival game you play right in your browser. Thursday, 9:47 p.m.: a (fictional) gas terminal on the seafront of Songdo, Incheon, flashes orange. A swarm of unidentified drones, air-raid sirens, and minutes later a substation is hit and the whole district goes dark. A 31st-floor office, a 28th-floor apartment, a street by Central Park — your starting point changes every run.
The attacker, facilities and characters are all fictional. No one ever finds out who fired — only the group-chat rumors claim “○○ fired it.” Every correct answer comes from real guidance: the Korean Ministry of the Interior and Safety civil-defense air-raid guidelines, Ukrainian and Israeli civil-defense authorities, and the Korea Gas Safety Corporation.



How a run plays out
The clock at the top only stops while you decide (⏱ running / ⏸ paused). The drone swarms are the clock. When one comes close, you hear an engine like a motorbike first — and you have 2 seconds to throw yourself down.
- First blast → air-raid alert: Emergency stairs to the underground shelter? The elevator? Film the sky from the window? Grab the go-bag by the door?
- Second wave overhead: The engine sound is right above you. Drop down, or raise your phone?
- Blackout: The elevator stops between floors and the stairwell is pitch black. Do you have a flashlight?
- Until the third wave: A gas smell in the dark, a boss saying “Get in the car, we'll take the bridge,” onlookers on the shelter ramp.
- Night in the shelter: “All of Songdo will blow” rumors, a false “they say it's over,” no signal, a store that takes cash only, an old man without his blood-pressure pills.
- Dawn, the all-clear: Debris in the road, videos filmed all night… one last choice.
Your go-bag changes your choices
There is no timed item scramble. Instead, a scenario card decides what you already have — whether there is a go-bag (emergency kit) by your door, and whether you have a flashlight, power bank, water, radio or cash. What you have unlocks choices; what you lack stays as a grayed-out option (“No flashlight”). The results screen shows an “If only you'd had” list and a real emergency go-bag checklist.
Perks
Each run assigns you an occupation, and it really changes your options.
- 🩺 Company clinic nurseCan stop own bleeding from glass cuts · Properly cares for the sick in the shelter
- 🔧 Facilities technicianKnows the building's stairs and shelter routes · Knows stuck-elevator rescue basics
- 🦺 Safety Team Assistant ManagerIn charge of civil-defense drills · Drops into position at once · Knows the shelter by heart
- 📦 General affairs asst. managerKnows where the office emergency cabinet (flashlight, radio, water) is
- ☕ In-house café baristaCarries water and snacks · Calms people with a sweet drink
- 🔦 Security guardAlways carries a flashlight · Keeps order on the stairs and in the shelter
- 💻 IT developerAlways has a power bank · Phone lasts to the end
- 📢 PR team stafferWhen rumors spread, shares only official information
- 🛋️ Job seeker living in SongdoNothing to lose, no luggage · 3 years at a convenience store, used to cash
- 🚴 Night delivery riderFast on stairs · Knows every Songdo alley and underground entrance
- 🧹 The building custodianMask, gloves and whistle in pocket · Knows every building's basement
24 result types
Survive and you get a survivor type; die and you get a casualty type. Compare yours with friends.
The Textbook EvacueeWhen the alert sounded, you took the stairs to the underground shelter. You didn't go up until the all-clear text came.
The Two-Wall SurvivorYou couldn't reach a shelter, but you held out in a windowless inner space, behind two walls.
The Dark WindowWhen the alert sounded, you switched off the lights and stepped back from the window. You never once stood at it.
The 31-Floor Stair ClimberYou walked past the elevator and went all the way down the dark stairs.
The Hand on the ValveSmelling gas in the dark, you reached for the valve, not the switch.
The Rumor DetectorYou trusted the radio and Emergency Alerts over “○○ fired it.”
The One Who Carried GrandmaYou didn't leave the grandma on the stairs behind.
The One Who Blocked the BridgeYou took your boss's car keys. The bridge was jammed all night.
The Emergency-Bell SurvivorIn the stalled elevator, you didn't pry the door. You pressed the bell.
The Go-Bag PrepperOne go-bag by the door changed the night. Water, radio, flashlight, cash.
The One Who Waited It OutYou didn't move even at “They say it's over.” The all-clear came at dawn.
The lucky-break survivorFull of mistakes, but alive. Will you be this lucky next time?
The Window FilmerYou stood at the glass to film that sound.
The Rooftop SpectatorThe fire column looked far away. The sound in the sky was close.
Gridlock on the BridgeEveryone rushed for the same bridge. The cars didn't move.
By the Glass DoorsThe ground-floor lobby and the convenience store were glass on every side.
The One Who Flicked a LighterYou lit a flame in a dark room that smelled of gas.
Deeper UndergroundThe machine room was deep, but it wasn't a shelter. The pipes went first.
The Rumor Follower“All of Songdo will blow.” There was no source.
Out Before the All-Clear“They say it's over.” “Just a quick look.” The official all-clear hadn't come yet.
The Door PryerThe rescue team was on its way.
The Debris ToucherThe alert was over. The debris in the road wasn't.
The Lit WindowIn the dark complex, only your window was lit. And you were standing at it.
The incredibly unlucky oneYou did almost everything right. Still, that night came far too close.How to survive (in-game answers = real-world guidance)
- When the air-raid alert sounds, go to the nearest civil-defense shelter (underground). In high-rises, use the emergency stairs, not the elevator.
- If you can't reach a shelter, a windowless corridor or bathroom behind two walls (the “two-wall rule”) — only as a fallback.
- Stay away from windows, glass doors and balconies; drop and protect your head. Don't film from the window.
- If you smell gas: no lighters or electrical switches; shut the valve and ventilate.
- Emergency Alerts and radio over rumors. Don't leave the shelter before the official all-clear.
- Don't touch fallen debris; report it to 112 or 119.
The sources are collected in What to do in a drone attack & emergency go-bag checklist.
The Survival series
This disaster series follows the nuclear blast, the Busan earthquake, the Incheon Airport chemical attack, the Ulsan nuclear plant and the Shizuoka tsunami. Seongsu Team 3 — Team Lead Park, new hire Jiwoo, Manager Do and intern Seojun — are back, this time on a night in Songdo.
FAQ
Is the drone attack survival game free?
Yes. It is a free browser game with no payments, no download and no ads. It works on phones, tablets and PCs.
How long is one run?
Most runs take 3–4 minutes. From the air-raid alert to the third drone swarm it plays almost in real time; the night in the shelter passes quickly.
Is the game about a real event?
No. The attacker, facilities (the Songdo gas terminal and substation) and characters are all fictional. It does not point to any country; only the safety guidance follows real official sources.
What does the go-bag do in the game?
A scenario card decides whether you have a go-bag and which items you carry (flashlight, radio, power bank, water, cash, first-aid kit, etc.), and those items open or close choices. The results screen shows an “If only you'd had” list.
What are the correct answers based on?
The civil-defense air-raid guidelines on the National Disaster Safety Portal of Korea's Ministry of the Interior and Safety, the State Emergency Service of Ukraine (DSNS), Israel Home Front Command, Korea's National Fire Agency, the Korea Gas Safety Corporation, the UK government's Prepare guidance and the Cabinet Office of Japan's stockpiling advice.
What percentage survive?
Playing by gut feeling, about 86% die. Following the real guidance, everyone can survive.